TLG Texts in Logic and Games
TLG 1: Interactive Logic

TLG 1: Interactive Logic

Volume 1 : Interactive Logic
Selected Papers from the 7th Augustus de Morgan Workshop, London.

Johan van Benthem, Benedikt Löwe, Dov Gabbay (eds.)

Traditionally, logic has dealt with the zero-agent notion of truth and the one-agent notion of reasoning. In the last decades, research focus in logic shifted from these topics to the vast field of interactive logic, encompassing logics of communication and interaction. The main applications of this move to multi-agent notions are logical approaches to games and social software. The wealth of applications in these areas was the focus of the 7th Augustus de Morgan Workshop in November 2005. At this workshop, the idea of the new book series Texts in Logic and Games was born, and so it is very appropriate that this collection of excellent papers from the workshop is now published as the first volume of the new series.

 

 

Preface    7 - 9

Samson Abramsky
A Compositional Game Semantics for Multi-Agent Logics of Partial Information  
11 - 47 

Stefano Borgo
Quantificational Modal Operators and Their Semantics  
49 - 69

Adam Brandenburger
A Note on Kuhn's Theorem    71 - 88

Erich Grädel, Lukasz Kaiser
What Kind of Memory is Needed to Win Infinitary Muller Games?    89 - 116

Wilfrid Hodges
Logics of Imperfect Information: Why Sets of Assignments?    117 - 133

Eric Pacuit, Rohit Parikh
Reasoning about Communication Graphs    135 - 157

Andrés Perea
Epistemic Foundations for Backward Induction: An Overview    159 - 193

Brian Semmes
Multitape Games    195 - 207

Merlijn Sevenster
The Complexity of Scotland Yard    209 - 246

Tero Tulenheimo, Merlijn Sevenster
Approaches to Independence Friendly Modal Logic    247 - 280

Jouko Väänänen
Team Logic    281 - 302

Jan van Eijck
DEMO — A Demo of Epistemic Modelling    303 -362