Thematic Session: Games in Language and Logic
Game theory is a theory of rational interaction which has been applied in a
variety of disciplines such as economics, the social sciences and biology.
Over the last decades it has also made its way into logic, natural language
semantics and pragmatics. Game-theoretical tools have been used to study
semantic evaluation, argumentation, dialogue and the evolution of
conventions. On the other hand, methods originating in (epistemic) logic
have increasingly found applications in the field of game theory itself.
At the Thirteenth Amsterdam Colloquium a special workshop is devoted to the
subject `Games in Language and Logic'. The idea of this workshop is to
provide the audience of the colloquium with accessible overviews of the
application of game-theoretic methods in the study of language and logic,
and of the application of logical methods in game theory. To that aim three
expert researchers have been invited to give a survey talk on their area of
expertise. The speakers are:
- Rohit Parikh (Department of Computer and Information Science,
City University of New York)
- Gabriel Sandu (Department of Linguistics and Philosophy,
Massachusetts Institute of Technology)
- Robert Sugden (Department of Philosophy, University of Helsinki)
The workshop is part of the final manifestation of the Spinoza Logic in
Action project, which will continue the day after the Amsterdam Colloquium.
Organization: Paul Dekker and Yde Venema