Games in the semantics of natural language

The present paper is an attempt to give a systematic survey of the issues involved in the application of games to the semantics of natural language. I will first present the main developments in the field, starting with the work in the seventies of Hintikka, Carlson, and Saarinen on the semantics of quantifiers and conditionals and then reaching the contemporary stage of games of imperfect information and their different applications. After that I will look more closely to some comparative issues such as (a) compositionality and games (Janssen, Hodges); (b) comparison between GTS and DRT, and (c) GTS and dynamic logic.

Gabriel Sandu