Games in the semantics of natural language
The present paper is an attempt to give a systematic survey of the
issues involved in the application of games to the semantics of
natural language. I will first present the main developments in the
field, starting with the work in the seventies of Hintikka, Carlson,
and Saarinen on the semantics of quantifiers and conditionals and
then reaching the contemporary stage of games of imperfect
information and their different applications. After that I will look
more closely to some comparative issues such as (a) compositionality
and games (Janssen, Hodges); (b) comparison between GTS and DRT, and
(c) GTS and dynamic logic.
Gabriel Sandu